Switch Cones: Set up 5 cones (4 corners and one in the middle). The game starts with an athlete at each of the 5 cones and the rest of the group waiting in line. The person at the center cone calls switch and all athletes must move to a different cone than the one they are standing at. The athlete that ends up at the middle cone exits the game and the next person in line tries. Consider changing the method of movement between cones and if your class is large, creating some activity for those waiting in line to keep them from standing still too long.
Inch Worm: Have athletes begin in plank and trying to keep theri legs straight tip toe their feet as close as they can to their hands. Then have them walk their hands away from their feet. Challenge them to do it in different increments. Try to walk your feet up starting with one step. Then, move hands. Then 2, 3, 4, 5 until they find they are walking their feet up to their hands in several small steps.
6 Monkey Hangs
10 Yard Inchworm
6 Donkey Kicks
10 Yards Movement of Choice (give safety parameters)
30 Seconds rest between rounds